[Urwid] Announcing XYZCommander 0.0.beta
ian at excess.org
Thu Aug 13 09:16:14 EDT 2009
Iñigo Serna wrote:
> Hi Max, all
> 2009/8/5 Max E. Kuznecov <syhpoon at syhpoon.name
> <mailto:syhpoon at syhpoon.name>>
> Finally I've managed to release the first beta-version of my project
> on which I was working for almost two years.
> XYZCommander is a console visual shell, a.k.a. file manager and it
> uses urwid for rendering.
> I'm also developing a python curses-based file manager, lfm , I'm
> using a pure ncurses approach though.
> I somehow ported some of the code to urwid a couple of years ago, but as
> speed was not good enough and didn't want to add an external dependency
> I continued with the traditional ncurses approach.
> Btw, building the UI with urwid was much more easier than using curses...
how long ago were you working on lfm? If it was more than a couple
years some of Urwid's performance issues might have been addressed.
However there are still quite a few changes required before Urwid is
smart enough to recognize when one character has changed and not bother
to re-render all the parent widgets of the changed widget.
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